
Anastasiya
Khromova
Khromova
Game Art Pioneers, Lead clothing artist
10 years in CG. Artist and manager. Experience in both 2D and 3D.
Specialization: developing visual styles for characters in complex game settings—from concept and references to implementation in the game engine. R&D focused on character visuals as a tool for player self-expression. Experience in establishing workflows and managing teams in game development.
Education: BHSAD / Scream School (Visual Effects).